Escape From Planet Five
VR whack-a-mole
- Role
- Developer
- Technology
- Unity, HTC Vive, NewtonVR, Substance Painter
Overview
Escape from Planet Five is a space-themed VR whack-a-mole game made in three days, during a Memorial Day weekend hackathon that Justin Bakse and I set up to explore Unity VR workflows and try out some 3D production tools. We'd been making VR prototypes with an Oculus dev kit, but this was our first project with motion controllers and room-scale tracking.
To finish a full game in three days, we chose whack-a-mole on purpose: simple and well understood, so the time went into the VR side, the feel of the gameplay, the workflow and polish.
More on Justin's site, or if you have a Vive, download the game.
Credits
- Role
- Developer
- Also
- Justin Bakse